Since I noticed there were only very few seconds left I changed Battle Rage to Sprint with Marathon rune. I changed the skills and had no more problems to achieve the 2nd objective to freeze and kill an enemy every 10 seconds.Ī big help was using Avalanche and changing Ground Stomp to use the cold rune. Where does the 'freeze' come from? What am I missing? Firebirds Finery - Season 27Season 27 Patch 2.7.4Diablo 3: Set Dungeon - Firebirds Finery (Mastery How To) Season 27Diablo 3: Set Dungeon - Firebirds Fin. Doing the starting semi-linear location as fast as you can (paying attention to downstairs areas) and then doing a clockwise clear of the roughly rectangular second half of the dungeon is a proven attempt path. I took out the bracers due to dmg reduction but I don't think that the missing 'wreapers wrap' bracers could affect that. The Berlin Interpretation set out a set of high-value and low-value factors, basing these lists on five canon roguelike games: ADOM, Angband, Linleys Dungeon. The Might of the Earth Set Dungeon is a winding Archives map from Act II, featuring many nooks and crannies with hidden enemy potential. I watched a couple of guides on youtube and my build is pretty close to an icy-veins guide ( ). Most of the time when I stomp, leap, or spear them I read that I "stunned" or "slowed" them. I have problems to fulfill the 2nd objective to freeze and kill at least 1 enemy every 10 secs for 1 minute. I can't figure out what I'm doing wrong with the "Might of the Earth" set dungeon. I mastered 3 out of 4 barb set dungeons so far.
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